[armedslack] kernel patches

Stuart Winter m-lists at biscuit.org.uk
Wed Aug 29 08:19:26 UTC 2007


>        if (((var->activate & FB_ACTIVATE_MASK) != FB_ACTIVATE_TEST) &&
>             (var->accel_flags & FB_ACCELF_TEXT)) {

I've done that -- X doesn't start:

(II) FBDEV(0): using default device
(II) Running in FRAMEBUFFER Mode
(**) FBDEV(0): Depth 24, (--) framebuffer bpp 32
(==) FBDEV(0): RGB weight 888
(==) FBDEV(0): Default visual is TrueColor
(==) FBDEV(0): Using gamma correction (1.0, 1.0, 1.0)
(II) FBDEV(0): hardware: Acorn (video memory: 2048kB)
(II) FBDEV(0): checking modes against framebuffer device...
(EE) FBDEV(0): FBIOPUT_VSCREENINFO: Invalid argument
(II) FBDEV(0):  mode "1280x1024" test failed
(EE) FBDEV(0): FBIOPUT_VSCREENINFO: Invalid argument
(II) FBDEV(0):  mode "1280x960" test failed
(EE) FBDEV(0): FBIOPUT_VSCREENINFO: Invalid argument
(II) FBDEV(0):  mode "1152x864" test failed
(EE) FBDEV(0): FBIOPUT_VSCREENINFO: Invalid argument
(II) FBDEV(0):  mode "1024x768" test failed
(II) FBDEV(0):  mode "800x600" ok
(II) FBDEV(0):  mode "640x480" test failed
(II) FBDEV(0): checking modes against monitor...
(--) FBDEV(0): Virtual size is 800x600 (pitch 800)
(**) FBDEV(0):  Default mode "800x600": 36.0 MHz (scaled from 0.0 MHz),
35.2 kHz, 56.2 Hz
(II) FBDEV(0): Modeline "800x600"   36.00  800 824 896 1024  600 601 603
625 +hsync +vsync
(==) FBDEV(0): DPI set to (75, 75)
(II) Loading sub module "fb"
(II) LoadModule: "fb"
(II) Loading /usr/lib/xorg/modules//libfb.so
(II) Module fb: vendor="X.Org Foundation"
        compiled for 1.3.0, module version = 1.0.0
        ABI class: X.Org ANSI C Emulation, version 0.3
(**) FBDEV(0): using shadow framebuffer
(II) Loading sub module "shadow"
(II) LoadModule: "shadow"
(II) Loading /usr/lib/xorg/modules//libshadow.so
(II) Module shadow: vendor="X.Org Foundation"
        compiled for 1.3.0, module version = 1.1.0
        ABI class: X.Org ANSI C Emulation, version 0.3
(==) Depth 24 pixmap format is 32 bpp
(EE) FBDEV(0): FBIOPUT_VSCREENINFO succeeded but modified mode
(EE) FBDEV(0): mode initialization failed

Fatal server error:
AddScreen/ScreenInit failed for driver 0





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